julien t.

24 • they/he

character artist + 3d modeler

(placeholder art)

hey there!

i'm julien. i'm a texas-based multimedia artist who specializes in 3d modeling, digital illustration, and character design. i have a bachelor's degree in digital media studies!while i am capable of working in a wide variety of styles, in my current work i favor representing designs with fun stylization and shape language.to see more of what i make and services that i offer, check out my portfolio and comm info!


who is my sona?

struck down by lightning and brought back via a botched resurrection, this zombie is cursed to survive off of storm energy! after discovering this fact, they become an amateur storm chaser to harness the energy through various tech that they develop.one key piece of tech they are often wearing is the 'vortex chamber' on his back that puts off a bit of harnessed storm energy. it produces a portable mini storm for short periods of time to allow him to make it through sunny days! it also has other weather-monitoring features affixed to it such as mini dow + doppler radars and a galileo thermometer.the heart monitor on their chest is a screen that slowly ticks down until available storm energy runs out. when it's empty, they will collapse dead until they are provided more energy by someone else either via refilling the chamber or taking them into proximity of a storm. he really hates when that happens though, so he tries to stock up a lot of energy!


REFSHEETS

they live in a modified food van not too different interior-wise to the "barn burner" bus seen in 'twister' (1996) with a hub of screens.


gallery

awesome things made for me :J with time it will grow...

portfolio

3d modeling


vtuber models

click to see more about each model!


tower unite & base models


miscellaneous

3d modeling


vtuber models

click to see more about each model!

illustration


character design

commission info

commission info: 2d work

all prices are in usd, via paypal invoice only!

status: closed until september!


illustration

see portfolio for more examples!

  • bust: $10

  • half body: $15

  • full body: $25

  • bust: $25

  • half body: $35

  • full body: $50

  • bust: $40

  • half body: $70

  • full body: $100

  • bust: $60

  • half body: $100

  • full body: $140

add-ons

  • additional characters: +75% of base price each

  • background: $15+
    note: transparent, solid color, and simple pattern BGs are free!


design

  • begins with front facing sketches to review, revised/finalized sketch will then be flat colored

  • characters: $60+

  • character redesigns: $40+

  • outfits: $40+

lined + flat color only

  • includes simple background, color swatches, up to 3 detail closeups

  • front only: $70

  • front + side // front + back: $90

  • front + side + back: $140

add-ons

  • additional detail closeups: $10+

  • expression headshots: $15+

  • text/additional graphics: $10+


can do:

  • humans

  • diverse body types, hair types, features, and levels of ability

  • furries

  • robots, aliens, monsters

  • body horror & moderate gore

  • 18+ content (private work - not posted on my socials/site)


won't do:

  • derogatory, predatory, or abusive depictions/imagery

  • anything i'm otherwise uncomfortable with drawing

commission info: 3d work

status: closed until september!


services

click to see info + pricing for each type!

can do:

  • humans

  • diverse body types, hair types, features, and levels of ability

  • furries

  • robots, aliens, monsters

  • body horror & moderate gore

  • 18+ content (private work - not posted on my socials/site)


won't do:

  • heavily rendered anime style (simplified/stylized/retro may be OK - ask me!)

  • realism

  • derogatory, predatory, or abusive depictions/imagery

  • anything i'm otherwise uncomfortable with modeling

3d vtuber models

info

choose from types:

  • bust: chest and up, half arms

  • half body: hips and up, full arms

  • full body: entire body, fully functional

included formats (inclusion depends on design/requested features):

  • .vrm: mtoon shader only, no implemented custom animations*

  • .vsfavatar: mtoon and/or poiyomi shader, implemented custom anims possible

  • .warudo: mtoon and/or poiyomi shader, implemented custom anims possible
    *animations implemented into model file with minimal to no additional user setup.

included blendshapes/toggles:

  • vrc visemes & ARKit (if feasible for design)

  • default vrm emotion toggles (happy (fun/joy), sad, mad, and surprised; can be swapped for others)

  • idle animations for tails + wings on request (not included in .vrm)

deliverables:

  • .vrm (if necessary: .vsfavatar and .warudo)

  • .blend

  • textures

  • unity project .zip and packages

  • showcase .mp4 + .png (provided often much later than file delivery, but prioritized to be complete by debut date if provided)

not vrchat ready! models are permitted to be ported by the client or a third party.

pricing

all prices are in usd, via paypal invoice only.

  • bust: $300+

  • half body: $450+

  • full body: $750+

see portfolio for more examples!


add-ons

  • extra emotion toggles: $10+

  • existing outfit layer/accessory toggles: $10+

  • prop toggles: $10+ (may widely vary, see props page)

  • extra outfits: $100+ (may widely vary)

  • custom poses: $15+

  • custom animations: free for wing/tail idles, otherwise $10+ (may widely vary)

  • bust/half model upgrade (available 2+ months after completion of each tier): 70% of remaining cost of upgraded type
    (ex: $450 half body - $300 bust = $150 remaining - 30% = $105)

ARKit setup

info

  • add ARKit blendshapes to your existing model!

  • does not include unity setup/export

  • deliverables: .blend, .fbx

pricing

  • arkit setup: $60+

note: price may vary based on design complexity or ease of access (ex.: presence/lack of posable face bones, etc.)

see portfolio for more examples!

base models

info

  • modeling + texturing only, no blendshapes

  • rigging available (follows unity's humanoid format unless specified otherwise)

  • deliverables: .blend, .fbx, textures, turnaround .png + .gif

pricing

  • unrigged: $200+

  • rigged: $230+

see portfolio for more examples!

tower unite models

info

  • base model with rigging and import to tower unite

  • no blendshapes or physics

  • uses tower unite's universal rig and material settings

  • deliverables: .blend, .dae, textures, posed render, turnaround .png + .gif

pricing

  • tower unite model: $230+

see portfolio for more examples!

props/items/throwables

info

  • vtuber/scene props, mascots, accessories, etc!

  • deliverables: .blend, .fbx, textures, .warudo/vnprop file (if requested)

pricing

  • low detail: $10+

  • moderate detail: $40+

  • high detail: $60+

see portfolio for more examples!

contact me

wanna get in touch? contact me through these methods:

note: please notify me through other methods first before adding me on discord!

Fan model: Raven from Sparkle on Raven

2025

  • type: full body model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: happy, sad, mad

  • toggles: short hair, long sleeves

  • physics: vrm springbones

  • shaders: mtoon

  • formats: .vrm


check out sparkle on raven!

Commission: PeachyJuice

2025

  • type: full body model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: happy, sad, mad, scared, blush

  • toggles: glasses, clothing & hair

  • physics: vrm springbones

  • shaders: mtoon & poiyomi

  • formats: .vrm [limited features], .vsfavatar, .warudo


check out peachyjuice!

Raffle model: RueRarus

2024

  • type: bust model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: happy, sad, mad, scared

  • toggles: coat

  • physics: vrm springbones

  • shaders: mtoon

  • formats: .vrm


check out ruerarus!

Commission: TealEmile

2025

  • type: full body model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: happy, sad, mad, surprised

  • toggles: bow, newsboy cap, glasses, cape, wings, ears, flop L/R/both ears, tablet, controller, book (open/closed), microphone

  • animations: wing flutter, tail wag, tail speed/angle controls

  • physics: vrm springbones

  • shaders: mtoon

  • formats: .vrm [limited features], .warudo


check out tealemile!

Commission: TheGourdie

2024

  • type: full body model [upgraded from initial half body]

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: happy, sad, mad, surprised

  • toggles: alternate outfit, hoodie outfit, guitar prop

  • animations: play guitar

  • physics: vrm springbones

  • shaders: mtoon

  • formats: .vrm


check out thegourdie!

Raffle/Commission: RenoBee

2023+

  • type: full body model (updated from older raffle version)

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: happy, sad, mad, blank

  • toggles: half suit, alternate outfit, cloak, glasses

  • animations: wobbly eye effect, spinning chest tape reel, blinking suit lights

  • physics: vrm springbones

  • shaders: mtoon & poiyomi

  • formats: .vrm [limited features], vsfavatar, .warudo


check out renobee!

Commission: Gachi_Mochi

2024

  • type: bust model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: happy, sad, mad, surprised

  • toggles: jacket

  • physics: vrm springbones

  • shaders: mtoon

  • formats: .vrm


check out gachi_mochi!

Commission: GriefSoDeerly

2024

  • type: full body model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: happy, sad, mad, surprised

  • toggles: glasses, maid dress outfit, alan wake outfit

  • physics: vrm springbones

  • shaders: mtoon

  • formats: .vrm

Commission: DayleonFefe

2024

  • type: full body model

  • blendshapes: vrc visemes

  • expressions: happy, sad, mad, surprised

  • toggles: long/short hair, jacket, glasses

  • physics: vrm springbones

  • shaders: mtoon

  • formats: .vrm


check out dayleonfefe!

Commission: LilacBees

2024

  • type: full body model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: happy, sad, mad, surprised

  • animations: wing flutter

  • physics: vrm springbones

  • shaders: mtoon

  • formats: .vrm [limited features], .vsfavatar, .warudo


check out lilacbees!

Raffle: Taffypet

2024

  • type: full body model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: happy, sad, mad, surprised

  • toggles: jacket

  • physics: vrm springbones

  • shaders: mtoon

  • formats: .vrm


check out taffypet!

Commission: ClownUltimate

2024

  • type: full body model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: happy, sad, mad, surprised

  • toggles: alt form, sleeves, sleeves pushed up

  • physics: vrm springbones

  • shaders: mtoon

  • formats: .vrm


check out clownultimate!

Commission: ArtPastelKelsey

2023+

  • type: full body model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: smug, happy, sad, tears, mad, rage, surprised

  • toggles: lion form, 6 outfits, tablet, controller, wand

  • physics: vrm springbones

  • shaders: mtoon

  • formats: .vrm


check out artpastelkelsey!

Commission: Pegasins

2024

  • type: full body model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: happy, sad, mad, blush, shocked

  • toggles: tablet, glasses

  • physics: vrm springbones

  • shaders: mtoon

  • formats: .vrm


check out pegasins!

Raffle: Buffbears

2023

  • type: full body model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: happy, sad, mad, surprised

  • toggles: wings up/down, jacket on/off

  • physics: dynamic bones (outdated)

  • shaders: poiyomi

  • formats: .vrm, .vsfavatar


check out buffbears!

Commission: CottageCryptic

2024

  • type: full body model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: happy, sad, mad, surprised, blush, excited, fear

  • toggles: jacket off, crochet

  • animations: fluttering moths, wave

  • physics: dynamic bones (outdated)

  • shaders: poiyomi

  • formats: .vrm, .vsfavatar


check out cottagecryptic!

Commission: Khadyah

2023

  • type: full body model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: happy, sad, mad, surprised, blush, evil/fogged glasses

  • toggles: glasses off, coat off, hoodie shirt off, bald

  • animations: tail idle

  • physics: dynamic bones (outdated)

  • shaders: poiyomi

  • formats: .vrm, .vsfavatar


check out khadyah!

Commission: Viol_ioly

2025

  • type: full body model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: happy, sad, mad, surprised, blush, wink

  • toggles: lab coat

  • animations: tail idle

  • physics: vrm springbones

  • shaders: mtoon

  • formats: .vrm, .vsfavatar


check out viol_ioly!

Commission: Kralkatorrik (Marwyd)

2025

  • type: full body model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: happy, sad, mad, surprised

  • toggles: bandana up/down, hat

  • physics: vrm springbones

  • shaders: mtoon

  • formats: .vrm


check out kralkatorrik!

Commission: MochaTaiga

2025

  • type: full body model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: happy, sad, mad, surprised, disgust, fear, neco-arc face, high

  • toggles: controller, joint

  • physics: vrm springbones

  • shaders: mtoon

  • formats: .vrm, .vsfavatar


check out mocha!

Commission: Erosita

2025

  • type: full body model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: happy, sad, mad, surprised, fear, smug

  • toggles: coat

  • animations/fx: skin pattern warp, wing poses

  • physics: vrm springbones

  • shaders: mtoon

  • formats: .vrm, .vsfavatar, .warudo


check out ero!

Commission: witherdDash

2025

  • type: full body model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: heart/squint/sparkle/sad/spiral eyes

  • toggles: swap lantern to hand, extinguish flame

  • animations/fx: lantern float/spin, flame distortion

  • physics: vrm springbones

  • shaders: mtoon, poiyomi

  • formats: .vrm, .vsfavatar, .warudo


check out witherddash!

Commission: VelvetAltalune

2025

  • type: full body model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: happy, sad, mad, surprised, disgusted

  • toggles: coat, bangs

  • animations/fx: space scrolling animation

  • physics: vrm springbones

  • shaders: mtoon

  • formats: .vrm


check out velvet!

Raffle winner: JewelTier

2025

  • type: full body model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: happy, sad, scared, love

  • toggles: fish plush hat, fishing outfit, fishing pole

  • physics: vrm springbones

  • shaders: mtoon

  • formats: .vrm


check out jewel!

Commission: Wormwood (RenoBee)

2025

  • type: full body model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: small/big smile, mad, sad, surprised

  • toggles: coat, revolver, hold/point gun poses

  • physics: vrm springbones

  • shaders: mtoon

  • formats: .vrm, .vsfavatar


check out renobee!

Artfight: Gutstosis

2025

  • type: full body model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: small/big smile, mad, sad, blush

  • toggles: coat, glasses

  • physics: vrm springbones

  • shaders: mtoon

  • formats: .vrm


check out mothie!

Commission: PrincelingDante

2024

  • type: full body model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: small/big smile, mad, sad, surprised, blood splatter, black sclera

  • toggles: jacket, pants

  • physics: vrm springbones

  • shaders: mtoon

  • formats: .vrm


check out dante!

Commission: FailinwithAlex

2025

  • type: full body model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: small/big smile, sad, mad, surprised, face shadow, blush

  • toggles/features: 2 outfits, chest size variants

  • physics: vrm springbones

  • shaders: mtoon

  • formats: .vrm


check out alex!

Holo + Rem

2025

  • type: full body model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: happy, sad, mad, wink, 'faith mode'

  • toggles: hood up/down, winter hat, bucket hat, controller, tablet, fishing pole

  • animations: rem idles, goop float effects, drawing on tablet, tablet warp effect, 'faith mode'

  • physics: vrm springbones

  • shaders: mtoon

  • formats: .vrm, .vsfavatar


important:

  • while i am now open to 18+ comms, TU models in particular must follow the in-game limits on said content. see the clarification for tu's terms here.

  • at least one completed full-body (preferably multi-angle) reference of your character, any desired props, and outfit (if different from main ref) is required! i will not design your character for you. (unless you comm me for it beforehand... wink)
    granting creative freedom on existing details is ok however!

  • my models are made to closely interpret or fully resemble the reference you provide. if you send multiple refs in different styles, specify which style you'd like me to refer to most!

  • the higher resolution of a reference image, the better! it is best if all details are clear enough to identify when zoomed in. if they are too low-res, i may request additional images or descriptions.

  • by commissioning me, i assume you will perform basic research into 3d vtuber model setup/usage. some aspects of your model may not appear as desired upon initial import. i will provide a general tips doc and any specific instructions for the model, however you may need to configure your model further to meet your preferences. always feel free to reach out however if you are unsure if something is working correctly!

interested in a commission?

terms & conditions: 3d

  • payments are flexible - they can be made upfront or on a plan for up to 5 months. clients must pay with paypal through an invoice that i provide.

  • payments on plans can be sent on either a timed schedule or as funds become available. however, 25% of the total will be required upfront if no schedule is established.

  • if paying on a plan, the final payment must be sent before the project files and non-watermarked model are delivered.


important:

  • while i am now open to 18+ comms, TU models in particular must follow the in-game limits on said content. see the clarification for tu's terms here.

  • at least one completed full-body (preferably multi-angle) reference of your character, any desired props, and outfit (if different from main ref) is required! i will not design your character for you. (unless you comm me for it beforehand... wink)
    granting creative freedom on existing details is ok however!

  • my models are made to closely interpret or fully resemble the reference you provide. if you send multiple refs in different styles, specify which style you'd like me to refer to most!

  • the higher resolution of a reference image, the better! it is best if all details are clear enough to identify when zoomed in. if they are too low-res, i may request additional images or descriptions.

  • by commissioning me, i assume you will perform basic research into 3d vtuber model setup/usage. some aspects of your model may not appear as desired upon initial import. i will provide a general tips doc and any specific instructions for the model, however you may need to configure your model further to meet your preferences. always feel free to reach out however if you are unsure if something is working correctly!

interested in a commission?

terms & conditions: 3d

  • i will provide progress images/videos or 3d previews at significant points to make sure the model meets your expectations. feel free to let me know of any changes that can be made at these points, and be fully honest! no offense will be taken and i will do my best to correct it before i continue.

  • do keep in mind that if you want to make major changes close to completion or after approving prior progress, then there may be additional expenses.


important:

  • while i am now open to 18+ comms, TU models in particular must follow the in-game limits on said content. see the clarification for tu's terms here.

  • at least one completed full-body (preferably multi-angle) reference of your character, any desired props, and outfit (if different from main ref) is required! i will not design your character for you. (unless you comm me for it beforehand... wink)
    granting creative freedom on existing details is ok however!

  • my models are made to closely interpret or fully resemble the reference you provide. if you send multiple refs in different styles, specify which style you'd like me to refer to most!

  • the higher resolution of a reference image, the better! it is best if all details are clear enough to identify when zoomed in. if they are too low-res, i may request additional images or descriptions.

  • by commissioning me, i assume you will perform basic research into 3d vtuber model setup/usage. some aspects of your model may not appear as desired upon initial import. i will provide a general tips doc and any specific instructions for the model, however you may need to configure your model further to meet your preferences. always feel free to reach out however if you are unsure if something is working correctly!

interested in a commission?

terms & conditions: 3d

  • depending on my schedule/external circumstances, please expect 3 weeks - 2.5 months of work time once i begin working on your model. some models get completed quickly! if your commission is highly detailed, the waiting time may be on the longer end.

  • i will try to provide updates on your model at most every 10 days, often earlier. feel free to check in if you're curious, but don't spam me daily for progress please!

  • it is typically a 3-6 month long process for me to work through my entire queue depending on how many models i take on, so please only apply if you're fine with the wait! you can keep an eye on my progress on trello in the meantime. thank you for your patience!


important:

  • while i am now open to 18+ comms, TU models in particular must follow the in-game limits on said content. see the clarification for tu's terms here.

  • at least one completed full-body (preferably multi-angle) reference of your character, any desired props, and outfit (if different from main ref) is required! i will not design your character for you. (unless you comm me for it beforehand... wink)
    granting creative freedom on existing details is ok however!

  • my models are made to closely interpret or fully resemble the reference you provide. if you send multiple refs in different styles, specify which style you'd like me to refer to most!

  • the higher resolution of a reference image, the better! it is best if all details are clear enough to identify when zoomed in. if they are too low-res, i may request additional images or descriptions.

  • by commissioning me, i assume you will perform basic research into 3d vtuber model setup/usage. some aspects of your model may not appear as desired upon initial import. i will provide a general tips doc and any specific instructions for the model, however you may need to configure your model further to meet your preferences. always feel free to reach out however if you are unsure if something is working correctly!

interested in a commission?

terms & conditions: 3d

  • i permit clients to share their models on social media, use their models for content creation, make alterations to it, and port it to other platforms as long as explicit/easy to find credit is given (preferably with my website linked!)

  • clients may not sell merch of their model (specifically renders/screenshots of the 3d model itself, not the design in general) without paying for the rights to do so, which is an additional $200 fee.

  • clients may not resell their model or assets/files from it.

  • my work may not be used to train ai or be used in blockchain-related technology such as NFTS or cryptocurrency.


important:

  • while i am now open to 18+ comms, TU models in particular must follow the in-game limits on said content. see the clarification for tu's terms here.

  • at least one completed full-body (preferably multi-angle) reference of your character, any desired props, and outfit (if different from main ref) is required! i will not design your character for you. (unless you comm me for it beforehand... wink)
    granting creative freedom on existing details is ok however!

  • my models are made to closely interpret or fully resemble the reference you provide. if you send multiple refs in different styles, specify which style you'd like me to refer to most!

  • the higher resolution of a reference image, the better! it is best if all details are clear enough to identify when zoomed in. if they are too low-res, i may request additional images or descriptions.

  • by commissioning me, i assume you will perform basic research into 3d vtuber model setup/usage. some aspects of your model may not appear as desired upon initial import. i will provide a general tips doc and any specific instructions for the model, however you may need to configure your model further to meet your preferences. always feel free to reach out however if you are unsure if something is working correctly!

interested in a commission?

terms & conditions: 3d

  • if you or i need to cancel the commission, i will provide a partial refund via paypal based on the percentage of progress completed. refunds are valid up to 50% completion. anything past this point is not viable for a refund.

  • i reserve the right to refuse/cancel a commission for any reason.


important:

  • while i am now open to 18+ comms, TU models in particular must follow the in-game limits on said content. see the clarification for tu's terms here.

  • at least one completed full-body (preferably multi-angle) reference of your character, any desired props, and outfit (if different from main ref) is required! i will not design your character for you. (unless you comm me for it beforehand... wink)
    granting creative freedom on existing details is ok however!

  • my models are made to closely interpret or fully resemble the reference you provide. if you send multiple refs in different styles, specify which style you'd like me to refer to most!

  • the higher resolution of a reference image, the better! it is best if all details are clear enough to identify when zoomed in. if they are too low-res, i may request additional images or descriptions.

  • by commissioning me, i assume you will perform basic research into 3d vtuber model setup/usage. some aspects of your model may not appear as desired upon initial import. i will provide a general tips doc and any specific instructions for the model, however you may need to configure your model further to meet your preferences. always feel free to reach out however if you are unsure if something is working correctly!

interested in a commission?

interested in a commission?

terms & conditions: 2d

  • payments are required upfront if the total does not exceed $200. above this amount, payment plans can be made for up to 2 months.

  • payments on plans can be sent on either a timed schedule or as funds become available. however, 25% of the total will be required upfront if no schedule is established.

  • if paying on a plan, the final payment must be sent before the non-watermarked piece is delivered.

interested in a commission?

terms & conditions: 2d

  • i will provide progress images at key stages to make sure the piece meets your expectations. feel free to let me know of any changes that can be made at these points, and be fully honest! no offense will be taken and i will do my best to correct it before i continue.

  • do keep in mind that if you want to make major changes close to completion or after approving prior progress, then there may be additional expenses.

interested in a commission?

terms & conditions: 2d

  • depending on my schedule/external circumstances, please expect 1 week - 1 month of work time once i begin working on your piece. some pieces get completed quickly! if your commission is highly detailed, the waiting time may be on the longer end.

interested in a commission?

terms & conditions: 2d

  • i permit clients to share their piece online or use as an avatar as long as explicit/easy to find credit is given (preferably with my website linked!)

  • if commissioning a design, it may serve as reference for other pieces that are used commercially or for content creation.

  • clients may not sell merch using their piece without paying for the rights to do so, which is an additional $200 fee.

  • my work may not be used to train ai or be used in blockchain-related technology such as NFTS or cryptocurrency.

interested in a commission?

terms & conditions: 2d

  • if you or i need to cancel the commission, i will provide a partial refund via paypal based on the percentage of progress completed. refunds are valid up to 50% completion. anything past this point is not viable for a refund.

  • i reserve the right to refuse/cancel a commission for any reason.

interested in a commission?

music

i make tunes sometimes for fun! i am still quite a beginner, so their quality will vary. you can enjoy some of them here :]