julien t.

23 | they/he

character artist + 3d modeler

hey there!

i'm julien. i'm a texas-based multimedia artist who specializes in 3d modeling, digital illustration, and character design. i have a bachelor's degree in digital media studies!while i am capable of working in a wide variety of styles, in my current work i favor representing designs with fun stylization and shape language.to see more of what i make and services that i offer, check out my portfolio and comm info!


who is holo?

holo is a being who is partially bound to a sapient pocket dimension named "rem". rem is often viewed as a manifestation of a ghostly hand, but the visage is only a conveniently small fragment of itself for holo to bring around.given new life and form by rem, holo's new purpose is to reap souls of the recently dead that may be deemed corrupt (or truly irredeemable) and deliver them to rem for judgement inside its dimensional form.with the work of this vigilante duo, the cold and harsh afterlife of their universe grows more welcoming.


REFSHEET

holo was the first soul to encounter rem after fleeing the afterlife, partially being dematerialized by rem in its primitive state. however, rem developed an understanding of holo through the energy it consumed and gave part of itself to restore them.
the two quickly formed a bond, and eventually an agreement to help each other continue onward.


gallery

awesome things made for me :J with time it will grow...

portfolio

3d modeling


vtuber models

click to see more about each model!


tower unite & base models


miscellaneous

illustration


character design

commission info

commission info: 2d work

all prices are in usd, via paypal invoice only!

status: closed until april 25!


illustration

see portfolio for more examples!

  • bust: $10

  • half body: $15

  • full body: $25

  • bust: $25

  • half body: $35

  • full body: $50

  • bust: $40

  • half body: $70

  • full body: $100

  • bust: $60

  • half body: $100

  • full body: $140

add-ons

  • additional characters: +75% of base price each

  • background: $15+
    note: transparent, solid color, and simple pattern BGs are free!


design

  • begins with front facing sketches to review, revised/finalized sketch will then be flat colored

  • characters: $60+

  • character redesigns: $40+

  • outfits: $40+

lined + flat color only

  • includes simple background, color swatches, up to 3 detail closeups

  • front only: $70

  • front + side // front + back: $90

  • front + side + back: $140

add-ons

  • additional detail closeups: $10+

  • expression headshots: $15+

  • text/additional graphics: $10+


can do:

  • humans

  • diverse body types, hair types, features, and levels of ability

  • furries

  • robots, aliens, monsters

  • body horror & moderate gore

  • 18+ content (private work only)


won't do:

  • derogatory, predatory, or abusive depictions/imagery

  • anything i'm otherwise uncomfortable with drawing

commission info: 3d work

status: waitlist opens april 25!


services

click to see info + pricing for each type!

can do:

  • humans

  • diverse body types, hair types, features, and levels of ability

  • furries

  • robots, aliens, monsters

  • body horror & moderate gore

  • 18+ content (private work only)


won't do:

  • standard modern anime style (simplified/stylized/retro may be OK - ask me!)

  • lifelike realism

  • derogatory, predatory, or abusive depictions/imagery

  • anything i'm otherwise uncomfortable with modeling

3d vtuber models

info

choose from types:

  • bust: chest and up, half arms

  • half body: hips and up, full arms

  • full body: entire body, fully functional

included formats (usage depends on design/requested features):

  • .vrm: mtoon shader only, no implemented custom animations*

  • .vsfavatar: mtoon and/or poiyomi shader, implemented custom anims possible

  • .warudo: mtoon and/or poiyomi shader, implemented custom anims possible
    *animations integrated into model file with minimal to no additional user setup

included blendshapes/toggles:

  • vrc visemes & ARKit (if feasible for design)

  • default vrm emotion toggles (happy (fun/joy), sad, mad, and surprised; can be swapped for others)

  • idle animations for tails + wings on request (not included in .vrm)

deliverables:

  • .vrm (if necessary: .vsfavatar and .warudo)

  • .blend

  • textures

  • unity project .zip and packages

  • showcase .mp4 + .png

not vrchat ready! models are permitted to be ported by the client.

see portfolio for more examples!

pricing

all prices are in usd, via paypal invoice only.

  • bust: $300+

  • half body: $450+

  • full body: $750+


add-ons

  • extra emotion toggles: $10+

  • existing outfit layer/accessory toggles: $10+

  • prop toggles: $10+ (may widely vary, see props page)

  • extra outfits: $100+ (may widely vary)

  • custom poses: $15+

  • custom animations: free for wing/tail idles, otherwise $10+ (may widely vary)

  • bust/half model upgrade (available 3+ months after completion of each tier): 70% of remaining cost of upgraded type
    (ex: $450 half body - $300 bust = $150 remaining - 30% = $105)

ARKit setup

info

  • add ARKit blendshapes to your existing model!

  • does not include unity setup/export

  • deliverables: .blend, .fbx

pricing

  • arkit setup: $60+

  • price may vary based on design complexity or ease of access (ex.: presence/lack of posable face bones, etc.)

see portfolio for more examples!

base models

info

  • modeling + texturing only, no blendshapes

  • rigging available (follows unity's humanoid format unless specified otherwise)

  • deliverables: .blend, .fbx, textures, turnaround .png + .gif

pricing

  • unrigged: $200+

  • rigged: $230+

see portfolio for more examples!

tower unite models

info

  • base model with rigging and import to tower unite

  • no blendshapes or physics

  • uses tower unite's universal rig and material settings

  • deliverables: .blend, .dae, textures, posed render, turnaround .png + .gif

pricing

  • tower unite model: $230+

see portfolio for more examples!

props/items/throwables

info

  • vtuber/scene props, mascots, accessories, etc!

  • deliverables: .blend, .fbx, textures, .warudo/vnprop file (if requested)

pricing

  • low detail: $10+

  • moderate detail: $40+

  • high detail: $60+

see portfolio for more examples!

contact me

wanna get in touch? contact me through these methods:

note: if you would like to reach me on discord, request to do so via one of the above methods first. thanks!

Fan model: Raven from Sparkle on Raven

2025

  • type: full body model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: happy, sad, mad

  • toggles: short hair, long sleeves

  • physics: vrm springbones

  • shaders: mtoon

  • formats: .vrm


check out sparkle on raven!

Commission: PeachyJuice

2025

  • type: full body model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: happy, sad, mad, scared, blush

  • toggles: glasses, clothing & hair

  • physics: vrm springbones

  • shaders: mtoon & poiyomi

  • formats: .vrm [limited features], .vsfavatar, .warudo


check out peachyjuice!

Raffle model: RueRarus

2024

  • type: bust model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: happy, sad, mad, scared

  • toggles: coat

  • physics: vrm springbones

  • shaders: mtoon

  • formats: .vrm


check out ruerarus!

Commission: TealEmile

2025

  • type: full body model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: happy, sad, mad, surprised

  • toggles: bow, newsboy cap, glasses, cape, wings, ears, flop L/R/both ears, tablet, controller, book (open/closed), microphone

  • animations: wing flutter, tail wag, tail speed/angle controls

  • physics: vrm springbones

  • shaders: mtoon

  • formats: .vrm [limited features], .warudo


check out tealemile!

Commission: TheGourdie

2024

  • type: full body model [upgraded from initial half body]

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: happy, sad, mad, surprised

  • toggles: alternate outfit, hoodie outfit, guitar prop

  • animations: play guitar

  • physics: vrm springbones

  • shaders: mtoon

  • formats: .vrm


check out thegourdie!

Raffle/Commission: RenoBee

2023+

  • type: full body model (updated from older raffle version)

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: happy, sad, mad, blank

  • toggles: half suit, alternate outfit, cloak, glasses

  • animations: wobbly eye effect, spinning chest tape reel, blinking suit lights

  • physics: vrm springbones

  • shaders: mtoon & poiyomi

  • formats: .vrm [limited features], vsfavatar, .warudo


check out renobee!

Commission: Gachi_Mochi

2024

  • type: bust model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: happy, sad, mad, surprised

  • toggles: jacket

  • physics: vrm springbones

  • shaders: mtoon

  • formats: .vrm


check out gachi_mochi!

Commission: GriefSoDeerly

2024

  • type: full body model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: happy, sad, mad, surprised

  • toggles: glasses, maid dress outfit, alan wake outfit

  • physics: vrm springbones

  • shaders: mtoon

  • formats: .vrm

Commission: DayleonFefe

2024

  • type: full body model

  • blendshapes: vrc visemes

  • expressions: happy, sad, mad, surprised

  • toggles: long/short hair, jacket, glasses

  • physics: vrm springbones

  • shaders: mtoon

  • formats: .vrm


check out dayleonfefe!

Commission: LilacBees

2024

  • type: full body model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: happy, sad, mad, surprised

  • animations: wing flutter

  • physics: vrm springbones

  • shaders: mtoon

  • formats: .vrm [limited features], .vsfavatar, .warudo


check out lilacbees!

Raffle: Taffypet

2024

  • type: full body model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: happy, sad, mad, surprised

  • toggles: jacket

  • physics: vrm springbones

  • shaders: mtoon

  • formats: .vrm


check out taffypet!

Commission: ClownUltimate

2024

  • type: full body model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: happy, sad, mad, surprised

  • toggles: alt form, sleeves, sleeves pushed up

  • physics: vrm springbones

  • shaders: mtoon

  • formats: .vrm


check out clownultimate!

Commission: ArtPastelKelsey

2023+

  • type: full body model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: smug, happy, sad, tears, mad, rage, surprised

  • toggles: lion form, 6 outfits, tablet, controller, wand

  • physics: vrm springbones

  • shaders: mtoon

  • formats: .vrm


check out artpastelkelsey!

Commission: Pegasins

2024

  • type: full body model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: happy, sad, mad, blush, shocked

  • toggles: tablet, glasses

  • physics: vrm springbones

  • shaders: mtoon

  • formats: .vrm


check out pegasins!

Raffle: Buffbears

2023

  • type: full body model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: happy, sad, mad, surprised

  • toggles: wings up/down, jacket on/off

  • physics: dynamic bones (outdated)

  • shaders: poiyomi

  • formats: .vrm, .vsfavatar


check out buffbears!

Commission: CottageCryptic

2024

  • type: full body model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: happy, sad, mad, surprised, blush, excited, fear

  • toggles: jacket off, crochet

  • animations: fluttering moths, wave

  • physics: dynamic bones (outdated)

  • shaders: poiyomi

  • formats: .vrm, .vsfavatar


check out cottagecryptic!

Commission: Khadyah

2023

  • type: full body model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: happy, sad, mad, surprised, blush, evil/fogged glasses

  • toggles: glasses off, coat off, hoodie shirt off, bald

  • animations: tail idle

  • physics: dynamic bones (outdated)

  • shaders: poiyomi

  • formats: .vrm, .vsfavatar


check out khadyah!

Commission: Viol_ioly

2025

  • type: full body model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: happy, sad, mad, surprised, blush, wink

  • toggles: lab coat

  • animations: tail idle

  • physics: vrm springbones

  • shaders: mtoon

  • formats: .vrm, .vsfavatar


check out viol_ioly!

Holo + Rem

2025

  • type: full body model

  • blendshapes: ARkit tracking, vrc visemes

  • expressions: happy, sad, mad, wink, 'faith mode'

  • toggles: hood up/down, winter hat, bucket hat, controller, tablet, fishing pole

  • animations: rem idles, goop float effects, drawing on tablet, tablet warp effect, 'faith mode'

  • physics: vrm springbones

  • shaders: mtoon

  • formats: .vrm, .vsfavatar


important:

  • while i am now open to 18+ comms, TU models in particular must follow the in-game limits on said content. see the clarification for tu's terms here.

  • at least one completed full-body (preferably multi-angle) reference of your character, any desired props, and outfit (if different from main ref) is required! i will not design your character for you. (unless you comm me for it beforehand... wink)
    granting creative freedom on existing details is ok however!

  • my models are made to closely interpret or fully resemble the reference you provide. if you send multiple refs in different styles, specify which style you'd like me to refer to most!

  • the higher resolution of a reference image, the better! it is best if all details are clear enough to identify when zoomed in. if they are too low-res, i may request additional images or descriptions.

  • by commissioning me, i assume you will perform basic research into 3d vtuber model setup/usage. some aspects of your model may not appear as desired upon initial import. i will provide a general tips doc and any specific instructions for the model, however you may need to configure your model further to meet your preferences. always feel free to reach out however if you are unsure if something is working correctly!

interested in a commission?

terms & conditions: 3d

  • payments are flexible - they can be made upfront or on a plan for up to 5 months. clients must pay with paypal through an invoice that i provide.

  • payments on plans can be sent on either a timed schedule or as funds become available. however, 25% of the total will be required upfront if no schedule is established.

  • if paying on a plan, the final payment must be sent before the project files and non-watermarked model are delivered.


important:

  • while i am now open to 18+ comms, TU models in particular must follow the in-game limits on said content. see the clarification for tu's terms here.

  • at least one completed full-body (preferably multi-angle) reference of your character, any desired props, and outfit (if different from main ref) is required! i will not design your character for you. (unless you comm me for it beforehand... wink)
    granting creative freedom on existing details is ok however!

  • my models are made to closely interpret or fully resemble the reference you provide. if you send multiple refs in different styles, specify which style you'd like me to refer to most!

  • the higher resolution of a reference image, the better! it is best if all details are clear enough to identify when zoomed in. if they are too low-res, i may request additional images or descriptions.

  • by commissioning me, i assume you will perform basic research into 3d vtuber model setup/usage. some aspects of your model may not appear as desired upon initial import. i will provide a general tips doc and any specific instructions for the model, however you may need to configure your model further to meet your preferences. always feel free to reach out however if you are unsure if something is working correctly!

interested in a commission?

terms & conditions: 3d

  • i will provide progress images/videos or 3d previews at significant points to make sure the model meets your expectations. feel free to let me know of any changes that can be made at these points, and be fully honest! no offense will be taken and i will do my best to correct it before i continue.

  • do keep in mind that if you want to make major changes close to completion or after approving prior progress, then there may be additional expenses.


important:

  • while i am now open to 18+ comms, TU models in particular must follow the in-game limits on said content. see the clarification for tu's terms here.

  • at least one completed full-body (preferably multi-angle) reference of your character, any desired props, and outfit (if different from main ref) is required! i will not design your character for you. (unless you comm me for it beforehand... wink)
    granting creative freedom on existing details is ok however!

  • my models are made to closely interpret or fully resemble the reference you provide. if you send multiple refs in different styles, specify which style you'd like me to refer to most!

  • the higher resolution of a reference image, the better! it is best if all details are clear enough to identify when zoomed in. if they are too low-res, i may request additional images or descriptions.

  • by commissioning me, i assume you will perform basic research into 3d vtuber model setup/usage. some aspects of your model may not appear as desired upon initial import. i will provide a general tips doc and any specific instructions for the model, however you may need to configure your model further to meet your preferences. always feel free to reach out however if you are unsure if something is working correctly!

interested in a commission?

terms & conditions: 3d

  • depending on my schedule/external circumstances, please expect 3 weeks - 2.5 months of work time once i begin working on your model. some models get completed quickly! if your commission is highly detailed, the waiting time may be on the longer end.

  • i will try to provide updates on your model at most every 10 days, often earlier. feel free to check in if you're curious, but don't spam me daily for progress please!

  • it is typically a 3-6 month long process for me to work through my entire queue depending on how many models i take on, so please only apply if you're fine with the wait! you can keep an eye on my progress on trello in the meantime. thank you for your patience!


important:

  • while i am now open to 18+ comms, TU models in particular must follow the in-game limits on said content. see the clarification for tu's terms here.

  • at least one completed full-body (preferably multi-angle) reference of your character, any desired props, and outfit (if different from main ref) is required! i will not design your character for you. (unless you comm me for it beforehand... wink)
    granting creative freedom on existing details is ok however!

  • my models are made to closely interpret or fully resemble the reference you provide. if you send multiple refs in different styles, specify which style you'd like me to refer to most!

  • the higher resolution of a reference image, the better! it is best if all details are clear enough to identify when zoomed in. if they are too low-res, i may request additional images or descriptions.

  • by commissioning me, i assume you will perform basic research into 3d vtuber model setup/usage. some aspects of your model may not appear as desired upon initial import. i will provide a general tips doc and any specific instructions for the model, however you may need to configure your model further to meet your preferences. always feel free to reach out however if you are unsure if something is working correctly!

interested in a commission?

terms & conditions: 3d

  • i permit clients to share their models on social media, use their models for content creation, make alterations to it, and port it to other platforms as long as explicit/easy to find credit is given (preferably with my website linked!)

  • clients may not sell merch of their model without paying for the rights to do so, which is an additional $200 fee.

  • clients may not resell their model or assets/files from it.

  • my work may not be used to train ai or be used in blockchain-related technology such as NFTS or cryptocurrency.


important:

  • while i am now open to 18+ comms, TU models in particular must follow the in-game limits on said content. see the clarification for tu's terms here.

  • at least one completed full-body (preferably multi-angle) reference of your character, any desired props, and outfit (if different from main ref) is required! i will not design your character for you. (unless you comm me for it beforehand... wink)
    granting creative freedom on existing details is ok however!

  • my models are made to closely interpret or fully resemble the reference you provide. if you send multiple refs in different styles, specify which style you'd like me to refer to most!

  • the higher resolution of a reference image, the better! it is best if all details are clear enough to identify when zoomed in. if they are too low-res, i may request additional images or descriptions.

  • by commissioning me, i assume you will perform basic research into 3d vtuber model setup/usage. some aspects of your model may not appear as desired upon initial import. i will provide a general tips doc and any specific instructions for the model, however you may need to configure your model further to meet your preferences. always feel free to reach out however if you are unsure if something is working correctly!

interested in a commission?

terms & conditions: 3d

  • if you or i need to cancel the commission, i will provide a partial refund via paypal based on the percentage of progress completed. refunds are valid up to 50% completion. anything past this point is not viable for a refund.

  • i reserve the right to refuse/cancel a commission for any reason.


important:

  • while i am now open to 18+ comms, TU models in particular must follow the in-game limits on said content. see the clarification for tu's terms here.

  • at least one completed full-body (preferably multi-angle) reference of your character, any desired props, and outfit (if different from main ref) is required! i will not design your character for you. (unless you comm me for it beforehand... wink)
    granting creative freedom on existing details is ok however!

  • my models are made to closely interpret or fully resemble the reference you provide. if you send multiple refs in different styles, specify which style you'd like me to refer to most!

  • the higher resolution of a reference image, the better! it is best if all details are clear enough to identify when zoomed in. if they are too low-res, i may request additional images or descriptions.

  • by commissioning me, i assume you will perform basic research into 3d vtuber model setup/usage. some aspects of your model may not appear as desired upon initial import. i will provide a general tips doc and any specific instructions for the model, however you may need to configure your model further to meet your preferences. always feel free to reach out however if you are unsure if something is working correctly!

interested in a commission?

interested in a commission?

terms & conditions: 2d

  • payments are required upfront if the total does not exceed $200. above this amount, payment plans can be made for up to 2 months.

  • payments on plans can be sent on either a timed schedule or as funds become available. however, 25% of the total will be required upfront if no schedule is established.

  • if paying on a plan, the final payment must be sent before the non-watermarked piece is delivered.

interested in a commission?

terms & conditions: 2d

  • i will provide progress images at key stages to make sure the piece meets your expectations. feel free to let me know of any changes that can be made at these points, and be fully honest! no offense will be taken and i will do my best to correct it before i continue.

  • do keep in mind that if you want to make major changes close to completion or after approving prior progress, then there may be additional expenses.

interested in a commission?

terms & conditions: 2d

  • depending on my schedule/external circumstances, please expect 1 week - 1 month of work time once i begin working on your piece. some pieces get completed quickly! if your commission is highly detailed, the waiting time may be on the longer end.

interested in a commission?

terms & conditions: 2d

  • i permit clients to share their piece online or use as an avatar as long as explicit/easy to find credit is given (preferably with my website linked!)

  • if commissioning a design, it may serve as reference for other pieces that are used commercially or for content creation.

  • clients may not sell merch using their piece without paying for the rights to do so, which is an additional $200 fee.

  • my work may not be used to train ai or be used in blockchain-related technology such as NFTS or cryptocurrency.

interested in a commission?

terms & conditions: 2d

  • if you or i need to cancel the commission, i will provide a partial refund via paypal based on the percentage of progress completed. refunds are valid up to 50% completion. anything past this point is not viable for a refund.

  • i reserve the right to refuse/cancel a commission for any reason.

interested in a commission?